|
Click
here to go back to class listing
|
|
Sorcerer
|
Alignment Restrictions:
None
|
Hit Die:
d4 |
| BAB:
+1/2 levels |
| Proficiencies:
Armor (Robes), Weapons (Simple) |
| PST(S): Will |
| Skill Points:
(Int modifier * 4 at 1st level) 2 + Int modifier |
| Skills:
Concentration, Craft armor, Craft trap, Craft weapon, Heal, Lore, Spellcraft |
| Selectable Class Feats:
Ambidexterity, Brew Potion, Craft Wand, Deflect Arrows, Quicken Spell, Scribe Scroll, Spell Focus, Two-Weapon Fighting, Weapon Proficiency (Exotic), Weapon Proficiency (Martial) |
|
Special Abilities & Feats
|
|
Level 1 Summon Familiar
|
|
Spells:
|
|
Level 0
Acid splash
Daze
Electric jolt
Flare
Light
Ray of frost
Resistance
|
Level
5
Animate dead
Ball lightning
Bigby's interposing hand
Cloudkill
Cone of cold
Dismissal
Dominate person
Energy buffer
Feeblemind
Firebrand
Greater shadow conjuration
Hold monster
Lesser mind blank
Lesser planar binding
Lesser spell mantle
Mind fog
Mestil's acid sheath
Summon creature V |
Level 1
Burning hands
Charm person
Color spray
Endure elements
Expeditious retreat
Horizikaul's boom
Grease
Ice dagger
Identify
Ironguts
Mage armor
Magic missile
Magic weapon
Negative energy ray
Protection from alignment
Ray of enfeeblement
Scare
Shelgarn's persistent blade
Shield
Sleep
Summon creature I
True strike |
Level
6
Acid fog
Bigby's forceful hand
Chain lightning
Circle of death
Ethereal visage
Flesh to stone
Globe of invulnerability
Greater dispelling
Greater spell breach
Greater stoneskin
Isaac's greater missile storm
Legend lore
Mass haste
Planar binding
Shades
Stone to flesh
Summon creature VI
Tenser's transformation
True seeing
Undeath to death |
Level 2
Balagarn's iron horn
Blindness/deafness
Bull's strength
Cat's grace
Cloud of bewilderment
Combust
Continual flame
Darkness
Death armor
Eagle's splendor
Endurance
Flame weapon
Fox's cunning
Gedlee's electric loop
Ghostly visage
Ghoul touch
Invisibility
Knock
Lesser dispel
Melf's acid arrow
Owl's wisdom
Resist elements
See invisibility
Stone bones
Summon creature II
Tasha's hideous laughter
Ultravision
Web |
Level
7
Bigby's grasping hand
Banishment
Control undead
Delayed blast fireball
Finger of death
Great thunderclap
Mordenkainen's sword
Power word, stun
Prismatic spray
Protection from spells
Shadow shield
Spell mantle
Summon creature VII |
Level
3
Clairaudience/clairvoyance
Clarity
Dispel magic
Displacement
Find traps
Fireball
Flame arrow
Greater magic weapon
Gust of wind
Haste
Hold person
Invisibility sphere
Lightning bolt
Keen edge
Magic circle against alignment
Mestil's acid breath
Negative energy burst
Protection from elements
Scintillating sphere
Slow
Stinking cloud
Summon creature III
Vampiric touch |
Level
8
Bigby's clenched fist
Blackstaff
Create undead
Greater planar binding
Greater sanctuary
Horrid wilting
Incendiary cloud
Mass blindness/deafness
Mass charm
Mind blank
Premonition
Summon creature VIII
Sunburst |
Level
4
Bestow curse
Charm monster
Confusion
Contagion
Elemental shield
Enervation
Evard's black tentacles
Fear
Ice storm
Improved invisibility
Isaac's lesser missile storm
Lesser spell breach
Minor globe of invulnerability
Phantasmal killer
Polymorph self
Remove blindness/deafness
Remove curse
Shadow conjuration
Stoneskin
Summon creature IV
Wall of fire |
Level
9
Bigby's crushing hand
Black blade of disaster
Dominate monster
Energy drain
Gate
Greater spell mantle
Meteor swarm
Mordenkainen's disjunction
Power word, kill
Shapechange
Summon creature IX
Time stop
Wail of the banshee
Weird |
|
| Bonus Feats:
The epic sorcerer gains a bonus feat every three levels after 20th. In other words, at levels 23, 26, 29, 32, 35, and 38.
|
| Epic Bonus Feats:
Automatic Quicken Spell, Automatic Silent Spell, Automatic Still Spell, Epic Energy Resistance, Epic Spell Focus, Epic Spell Penetration, Epic spell: dragon knight, Epic spell: greater ruin, Epic spell: hellball, Epic spell: epic mage armor, Epic spell: mummy dust, Epic spell: epic warding, Great Charisma, Improved Combat Casting, Spell Focus |
| Epic Selectable Class Feats:Blinding Speed |
|

|
Description:
Description: Sorcerers are arcane spellcasters who manipulate magic energy with imagination and talent rather than studious discipline. They have no books, no mentors, no theories - just raw power that they direct at will. Sorcerers know fewer spells than wizards do and acquire them more slowly, but they can cast individual spells more often and have no need to prepare their incantations ahead of time. Also unlike wizards, sorcerers cannot specialize in a school of magic. Since sorcerers gain their powers without undergoing the years of rigorous study that wizards go through, they have more time to learn fighting skills and are proficient with simple weapons.
|
Epic
Sorcerer:
The epic sorcerer is a near mythic being. But still the need for ever-greater power never ceases and the sorcerer pushes on, exploring and mastering the magical.
Hit Die: d4 and Skill Points: 2 + Int modifier |
Prestige Class Tips:
Sorcerers are ideally suited to becoming Red Dragon Disciples and Pale Masters. |
| Notes:
Sorcerers receive spells one level later than wizards. For example, to cast level 2 spells, wizard level 3 is sufficient while sorcerer level 4 is required. |
Spellcasting:
Arcane (Charisma-based, no need for preparation, armor related chance of spell failure is a factor). Must have a Charisma score of 10 + the spell’s level to cast a spell.
|
Spells per Day |
Class Levels
0 1 2 3 4 5 6 7 8 9 |
1 5 3 * * * * * * * *
2 6 4 * * * * * * * *
3 6 5 * * * * * * * *
4 6 6 3 * * * * * * *
5 6 6 4 * * * * * * *
6 6 6 5 3 * * * * * *
7 6 6 6 4 * * * * * *
8 6 6 6 5 3 * * * * *
9 6 6 6 6 4 * * * * *
10 6 6 6 6 5 3 * * * *
11 6 6 6 6 6 4 * * * *
12 6 6 6 6 6 5 3 * * *
13 6 6 6 6 6 6 4 * * *
14 6 6 6 6 6 6 5 3 * *
15 6 6 6 6 6 6 6 4 * *
16 6 6 6 6 6 6 6 5 3 *
17 6 6 6 6 6 6 6 6 4 *
18 6 6 6 6 6 6 6 6 5 3
19 6 6 6 6 6 6 6 6 6 4
20 6 6 6 6 6 6 6 6 6 6 |
|
|
|
Known
Spells |
Class Levels
0 1 2 3 4 5 6 7 8 9 |
1 4 2 * * * * * * * *
2 5 2 * * * * * * * *
3 5 3 * * * * * * * *
4 6 3 1 * * * * * * *
5 6 4 2 * * * * * * *
6 7 4 2 1 * * * * * *
7 7 5 3 2 * * * * * *
8 7 5 3 2 1 * * * * *
9 7 5 4 3 2 * * * * *
10 7 5 4 3 2 1 * * * *
11 7 5 5 4 3 2 * * * *
12 7 5 5 4 3 2 1 * * *
13 7 5 5 4 4 3 2 * * *
14 7 5 5 4 4 3 2 1 * *
15 7 5 5 4 4 4 3 2 * *
16 7 5 5 4 4 4 3 2 1 *
17 7 5 5 4 4 4 3 3 2 *
18 7 5 5 4 4 4 3 3 2 1
19 7 5 5 4 4 4 3 3 3 2
20 7 5 5 4 4 4 3 3 3 3 |
|
|