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Harper Scout
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Alignment Restrictions:
Any non-evil
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Hit Die:
d6 |
| BAB:
+3/4 levels |
| Proficiencies:
Simple weapons, light armor |
| PST(s):
Reflex, Will |
| Skill Points:
4 + Int modifier |
| Skills:
Appraise, Bluff, Craft armor, Craft trap, Craft weapon, Discipline, Heal, Hide, Listen, Lore, Move silently, Persuade, Pick pocket, Tumble |
| Selectable Class Feats:
Ambidexterity, Curse Song, Deflect Arrows, Quicken Spell, Two-Weapon Fighting, Weapon Proficiency (Exotic) |
Requirements:
To qualify to become a Harper scout, a character must fulfill all of the following criteria:
Alignment: Any non-evil
Feats: Alertness, Iron Will
Skills: Discipline 4 ranks, Lore 6 ranks, Persuade 8 ranks, Search 4 ranks |
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Special Abilities & Feats
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Level 1 Bardic Knowledge, Bonus Feat (Curse Song, Favored Enemy)
Level 2 Deneir's Eye, Sleep
Level 3 Cat's grace, Tymora's Smile
Level 4 Eagle's Splendor, Lliira's Heart
Level 5 Bonus Feat (Curse Song, Favored Enemy), Craft Harper Item, Invisibility |
Epic Harper Scout:
Harper scouts are only able to attain five levels and may never become "epic" in the Harper scout class. They can, of course, gain epic levels in their other classes.
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Tips:
Becoming a Harper Scout
Ranger, rogue, sorcerer, and wizard are common vocations for Harpers, as these classes tend to have versatility and mobility.
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Description:;
(PRESTIGE CLASS) The Harpers are a secret society. Members are dedicated to holding back evil, preserving knowledge and maintaining the balance between civilization and the wild. The Harper scout performs many duties including espionage, stealth and reporting information.
Many Harpers are bards, but by no means all. Ranger, rogue, sorcerer, and wizard are common vocations for Harpers, as these classes tend to have versatility and mobility. All have some skill at manipulating others, a resistance to outside mental influences, acute abilities of perception, and a talent for solving problems.
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Notes:
Requires Shadows of Undrentide.
Hint: When Harper Scout levels are taken after level 20, more feat choices (besides Curse Song and Favored Enemy) are available as bonus feats at class levels 1 and 5. The full bonus feat list is: Curse Song, Epic Will, Epic Skill Focus (all but Animal empathy, Perform, Use magic device), Favored Enemy, Great Charisma, Great Dexterity, Lasting Inspiration, and Improved Combat Casting.
Taking 5 levels of Harper Scout can be useful for Paladins, Sorcerers, or Bards. |
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