Click here to go back to class listing Greater Wildshape II  Click here to return to Shifter
Type of Feat: Class 

Prerequisite: Shifter 3 

Specifics: The character may shift into various creature forms (Minotaur, Harpy, Gargoyle) 3×/day. The shapes are replaced by stronger Epic versions at level 11. 

Use: Selected 

Notes:
Exclusive to Hordes of the Underdark. 
At shifter level 7 Infinite Greater Wildshape II allows unlimited use of these shapes. 
This form of shapeshifting cannot be dispelled. 
Bonuses from armor, shield, helmet and jewelry merge into all three shapes; weapon properties only merge into Minotaur shape. Off-hand weapon and bracer/gauntlet/glove properties never merge. The following table denotes your new Strength, Dexterity and Constitution, Temporary Hitpoints you gain and new AC (assuming you wear no items that give an AC bonus). Note that only your highest AC bonus from items will merge.  
Shape Str Dex Con Temp.HP AC Attack Damage
Gargoyle 18 18 +20 22 (+8 Dodge, +4 Dex) BAB+0 Claw/Claw/Bite 1d4/1d4/1d6 (20/×2)
Harpy 18 18 +20 22 (+8 Dodge, +4 Dex) BAB+4 Claw/Claw 1d3+4/1d3+4 (20/×2)
Minotaur 19 17 +25 +6 Dodge, -1 Large Size BAB+5 +1 Battleaxe 1d8+4 (20/×3) +1 slashing
As a Gargoyle, you will fight unarmed (counts as a +1 weapon) and you will gain Damage Reduction 15/+1. 
As a Harpy, you will fight unarmed and you will gain the "Captivating Song" special ability (DC 15 + Shifter levels / 3, Will save to negate). Unlimited uses per day. Targets who succumb become neutral (targeting ring is blue) and if the area is not Full PvP, they cannot be attacked. 
As a Minotaur, your weapon will be a Battleaxe +1. 
Improved Forms (level 11) 
Shape Str Dex Con Temp.HP AC Attack Damage
Epic Gargoyle 20 20 +60 27 (+12 Dodge, +5 Dex) BAB+5 Claw/Claw/Bite 1d8+5/1d8+5/1d6+5 (20/×2)
Epic Harpy 20 20 +40 +11 Dodge BAB+5 Claw/Claw 1d8+5/1d8+5 (20/×2)
Epic Minotaur 22 20 +50 +10 Dodge, -1 Large Size BAB+9 Epic +3 Minotaur Axe 1d12+6 (20/×3) +3 slashing +1d6 fire
As a Gargoyle, you will fight unarmed (counts as a +1 weapon) and you will gain Damage Reduction 25/+7, Damage Resistance Piercing 25/-, and Power Attack. 
As a Harpy, you will fight unarmed and you will gain the "Captivating Song" special ability (DC 15 + Shifter levels / 3, Will save to negate). 
As a Minotaur, your weapon will be a Greataxe +3 +1d6 Fire, Knockdown. 
Information from NWN books and NWNWiki.org Go Back