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Bard
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| Alignment Restrictions:
Any non-lawful |
Hit Die:
d6 |
| BAB:
+3/4 levels |
| Proficiencies:
Light, Medium), Shields, Weapons (Simple) |
| PST(S):
Reflex, Will |
| Skill Points:(Int modifier * 4 at 1st level) 4 + Int modifier |
| Skills:
Appraise, Bluff, Concentration, Craft armor, Craft trap, Craft weapon, Discipline, Heal, Hide, Listen, Lore, Move silently, Parry, Perform, Persuade, Pick pocket, Spellcraft, Taunt, Tumble, Use magic device |
| Selectable Class Feats:
Ambidexterity, Arcane Defense, Brew Potion, Craft Wand, Curse Song, Deflect Arrows, Extra Music, Greater Spell Penetration, Lingering Song, Quicken Spell, Scribe Scroll, Skill Focus (Use Magic Device), Spell Focus, Two-Weapon Fighting, Weapon Proficiency (Exotic), Weapon Proficiency (Martial) |
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Special Abilities & Feats
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| Bardic
Knowledge Bard Song Spells:
Level 0
Cure minor wounds
Daze
Flare
Light
Resistance
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Level 3
Bestow curse
Charm monster
Clairaudience/Clairvoyance
Confusion
Cure serious wounds
Dispel magic
Displacement
Fear
Find traps
Greater magic weapon
Gust of wind
Haste
Invisibility sphere
Keen edge
Magic circle against alignment
Remove curse
Remove disease
Slow
Summon creature III
Wounding whispers |
Level 1
Amplify
Balagarn's iron horn
Charm person
Cure light wounds
Expeditious retreat
Grease
Identify
Lesser dispel
Mage armor
Magic weapon
Protection from alignment
Scare
Sleep
Summon creature I |
Level 4
Cure critical wounds
Dismissal
Dominate person
Hold monster
Improved invisibility
Legend lore
Neutralize poison
Summon creature IV
War cry |
Level 2
Blindness/Deafness
Bull's strength
Cat's Grace
Clarity
Cloud of bewilderment
Cure moderate wounds
Darkness
Eagle's splendor
Fox's Cunning
Ghostly visage
Hold person
Invisibility
Owl's wisdom
See invisibility
Silence
Sound burst
Summon creature II
Tasha's hideous laughter
Ultravision |
Level 5
Ethereal visage
Greater dispelling
Healing circle
Mind fog
Summon creature V |
Level 6
Dirge
Energy buffer
Ice storm
Mass haste
Summon creature VI |
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| Bonus Feats:
The epic bard gains a bonus feat every three levels after 20th. In other words, at levels 23, 26, 29, 32, 35, and 38. |
| Epic Bonus Feats:
Arcane Defense, Curse Song, Epic Skill Focus (all but Animal empathy), Epic Spell Focus, Epic Will, Extra Music, Great Charisma, Great Dexterity, Greater Spell Focus, Improved Combat Casting, Lasting Inspiration, Lingering Song |
| Epic Selectable Class Feats:
Automatic Quicken Spell I - III, Automatic Silent Spell I - III, Automatic Still Spell I - III, Blinding Speed, Epic Spell Penetration |
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Description:
Bards often serve as negotiators, messengers, scouts, and spies. They love to accompany heroes (and villains) to witness heroic (or villainous) deeds firsthand, since a bard who can tell a story from personal experience earns renown among his fellows. A bard casts arcane spells without any advance preparation, much like a sorcerer. His magic emphasizes charms and illusions, and the bard can also play an inspiring song that strengthens him and his allies. Bards also share some specialized skills with rogues, and their knowledge of item lore is nearly unmatched.
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Epic
Bard:
The epic bard's music is beyond inspiring, beyond heartrending, beyond perfection. With just a song, the bard can weaken the cruelest creature or inspire allies to the heights of power and bravery.
Hit Die: d6 and Skill Points: 4 + Int modifier |
Prestige Class Tips:
Bards are best suited to become Shadowdancers or Harper Scouts.
Combat-oriented bards may enjoy becoming a Red Dragon Disciple. |
Notes:
Spellcasting: Arcane (Charisma-based, no spell preparation, spell failure from armor is a factor). Bards begin the game knowing four
cantrips. Must have a Charisma score of 10 + the spell’s level to cast a spell.
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Spells per Day |
Known Spells |
Class Levels
0 1 2 3 4 5 6 |
Class Levels
0 1 2 3 4 5 6 |
1 2 * * * * * *
2 3 0 * * * * *
3 3 1 * * * * *
4 3 2 0 * * * *
5 3 3 1 * * * *
6 3 3 2 * * * *
7 3 3 2 0 * * *
8 3 3 3 1 * * *
9 3 3 3 2 * * *
10 3 3 3 2 0 * *
11 3 3 3 3 1 * *
12 3 3 3 3 2 * *
13 3 3 3 3 2 0 *
14 4 3 3 3 3 1 *
15 4 4 3 3 3 2 *
16 4 4 4 3 3 2 0
17 4 4 4 4 3 3 1
18 4 4 4 4 4 3 2
19 4 4 4 4 4 4 3
20 4 4 4 4 4 4 4 |
1 4 * * * * * *
2 5 2 * * * * *
3 5 3 * * * * *
4 5 3 2 * * * *
5 5 4 3 * * * *
6 5 4 3 * * * *
7 5 4 4 2 * * *
8 5 4 4 3 * * *
9 5 4 4 3 * * *
10 5 4 4 4 2 * *
11 5 4 4 4 3 * *
12 5 4 4 4 3 * *
13 5 4 4 4 4 2 *
14 5 4 4 4 4 3 *
15 5 4 4 4 4 3 *
16 5 5 4 4 4 4 2
17 5 5 5 4 4 4 3
18 5 5 5 4 4 4 3
19 5 5 5 5 5 4 4
20 5 5 5 5 5 5 4 |
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